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1. Matchariel - in Ships and Modules [original thread]
Hey there I would switch one "Heavy Diminishing Dower System Drain I" to a "Heavy 'Ghoul' Energy Siphon I". This helps you to safe some cap. There are only two types of aircrafts -- fighters and targets.
- by Pete Stalker - at 2008.07.12 00:27:00
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2. Out of curiosity: Hurricane PvP fitting. - in Ships and Modules [original thread]
Sick Setup: 6x 220mm AC II 1x Skirmish Warfare Link - Rapid Deployment (Speed bonus) Gist C-Type 100mn MicroWarp Drive (basicly, any 100mn MWD will do, but Gist will have the best cap) Warp Disruptor II 2x Large Shield Extender II 3x Reactor Co...
- by Pete Stalker - at 2007.08.18 00:37:00
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3. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Hugh Ruka 2. Show required skills for SHIP !!! Quickfit has a handy feature that shows all skills needed to board actual fit, highlighting missing ones. Would be nice to have. Actually there's something like that: Move ...
- by Pete Stalker - at 2007.08.17 11:38:00
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4. Apocalypse change on Testserver (and Vagabond) - in Ships and Modules [original thread]
Why mining drone bonus if can fit only 5 Miner IIs? I think I'll still prefer my mininggeddon... There are only two types of aircrafts -- fighters and targets.
- by Pete Stalker - at 2007.08.17 10:52:00
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5. Myrmidon vs Hurricane - in Ships and Modules [original thread]
eeehm, why no falloff rigs? every medium sized minmatar ship should be able to hit at 20km without problem imo more falloff means more range in a faster ship, so you can dictate range which means you make more dmg while getting less dmg from yo...
- by Pete Stalker - at 2007.05.22 11:33:00
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6. skills and mods needed to get 5000ms vegabond - in Ships and Modules [original thread]
3 od 1 nano 1 instab acc control 4 navi 5 +3% mwd +3% speed implants gets you 6663m/s There is no buisness like Pete's buisness.
- by Pete Stalker - at 2007.05.22 08:52:00
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7. Nerf huginn/rapiers. - in Ships and Modules [original thread]
Originally by: Ryysa Newsflash: don't use quickfit for damage calculations. Shush! Dont you tell them! There is no buisness like Pete's buisness.
- by Pete Stalker - at 2007.05.10 15:53:00
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8. Nerf huginn/rapiers. - in Ships and Modules [original thread]
Edited by: Pete Stalker on 09/05/2007 21:46:42 btw, the huginn has about the same dmg output as the vaga... (but dont tell anyone!) There is no buisness like Pete's buisness.
- by Pete Stalker - at 2007.05.09 21:49:00
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9. Nerf huginn/rapiers. - in Ships and Modules [original thread]
Edited by: Pete Stalker on 09/05/2007 18:43:53 nerf them and i'll quit... seriously, nerf tier 2 BC or nos or w/e, huginn is fine. btw, most huginn pilots dont even know how to fit them not to mention how to use them... There is no bu...
- by Pete Stalker - at 2007.05.09 18:42:00
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10. Claymore: Setups - in Ships and Modules [original thread]
What about this solo pvp fitting: 5x 220mm t2 3x Medium Diminishing MWD Disruptor Large/X-Large Shieldbooster Invul + Ballistic Sensorbooster 2-3 PDU 1-2 Agility Mods (1.4 ) or Dmg Mods and 2 speed rigs + med t2 drones Reason for no cap in...
- by Pete Stalker - at 2007.03.20 17:57:00
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11. Wolf pvp set up? - in Ships and Modules [original thread]
classic plated fitting: 150mm ACs, nos mwd, 7.5 scram small repp, mapc, 400mm plate, gyro/power relay/whatever fits was my favorite ship 1/2 a year ago There is no buisness like Pete's buisness.
- by Pete Stalker - at 2007.02.24 13:55:00
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12. Are webbers to strong? - in Ships and Modules [original thread]
Edited by: Pete Stalker on 24/02/2007 13:05:52 Webbers have 10km range. It's not impossible to stay out of it. There is no buisness like Pete's buisness.
- by Pete Stalker - at 2007.02.24 13:09:00
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13. "Snowball" mechanics + Smart Bomb = Viable Anticloaking Device? - in Ships and Modules [original thread]
tbh, cloaking devices are so ******* expansive... Before you nerf them that way you should really - and I mean really really - give out some more BPOs to get the prices down to an affordable basis. ______________________ o rly?
- by Pete Stalker - at 2006.08.19 12:36:00
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14. 3 Mill + T1 Frigate = Which ones the best? - in Ships and Modules [original thread]
Originally by: Takii Reading all of the above, id train up and buy a rifter. We have a winner. ______________________ o rly?
- by Pete Stalker - at 2006.08.19 12:32:00
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15. Jaguar PVE (lvl3 missions) - in Ships and Modules [original thread]
How fast are you in a Jag compared to a Cyclone with medium T2 + drones? ______________________ o rly?
- by Pete Stalker - at 2006.08.06 23:57:00
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16. Rupture pvp, what can i do to improve my setup? - in Ships and Modules [original thread]
What about Med Repper t2 2x EANM t2 named DMG Control Gyros t2 ? ______________________ o rly?
- by Pete Stalker - at 2006.08.06 22:58:00
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17. Honestly, are the races balanced? - in Ships and Modules [original thread]
Every ship has their roles, and for every ship there is a counterpart. Thats why people whine a lot - they got beaten by their counterpart. Not because its unbalanced. ______________________ o rly?
- by Pete Stalker - at 2006.07.28 14:18:00
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18. Destroyers. - in Ships and Modules [original thread]
Edited by: Pete Stalker on 24/07/2006 21:51:26 Why do you complain about speed when you're using quake anyway? But yeh, destroyers should get a little boost... Not quiet sure what would be the best tbh. ______________________ o rly?
- by Pete Stalker - at 2006.07.24 21:51:00
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19. Why HACs? - in Ships and Modules [original thread]
Seriously, you dont loose a vagabond every week. ______________________ o rly?
- by Pete Stalker - at 2006.07.24 10:36:00
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20. Sleipnir vs Nighthawk - in Ships and Modules [original thread]
no ideas? ______________________ o rly?
- by Pete Stalker - at 2006.07.23 18:24:00
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